All games must start on the scheduled date (local stadium time) for bets to have action. If a match venue is changed all bets will be void. There must be 5 minutes or less of scheduled game time left for bets to have action, unless the specific market outcome is already determined.
All Competitions/Matches (unless otherwise stated) - All Markets Pre-Game and In-Play
All bets include overtime/shootouts unless otherwise stated. In the event of a game being decided by a penalty shootout, then one goal will be added to the winning team's score and the game total for settlement purposes. This does not apply to markets that exclude overtime/shootouts if played. In 2-Way markets Push rules apply. Stakes on single bets are returned, and in multiples/parlays the selection is treated as a non-runner.
3-Way markets are settled on the score at the end of regulation time, with the exception of When Will Game End which is a 3-Way market that includes overtime/shootouts.
Team Totals Odd or Even - If your team doesn't score bets will be settled as Even.
The following markets exclude overtime/shootouts for settlement purposes:
Asian Handicap
Asian Goal Line
Draw No Bet
Puck Line (3-Way)
Game Total (3-Way)
Double Chance (3-Way)
Money Line (3-Way)
Team Totals (3-Way)
Race to Markets
Total/Team Goals Exactly
Team To Score First/Last
To Score Last in Regulation
Next Goal Scored
Who Will Win Most Periods
Total/Home and Away Goals Scored
Period Betting
10 Minute Markets In-Play
Highest Scoring Period
Period Betting
The relevant period must be completed for bets to have action, unless the specific market outcome is already determined.
Highest Scoring Period Pre-Game
If 2 or more periods have the same score, dead-heat rules will apply.
Highest Scoring Period In-Play
If 2 or more periods have the same score Tie will be settled as the winner.
Matches Listed as Club Friendlies (Regulation Only) and International Friendlies (Regulation Only) - All Markets Pre-Game and In-Play
All bets will be settled based on the score at the end of regulation time and excluding overtime if played, unless otherwise stated below.
Game Totals Odd or Even
If there is no score all bets will be settled as Even.
Team Totals Odd or Even
If your team doesn't score bets will be settled as Even.
The following markets include overtime/shootouts for settlement purposes:
To Win Match (including overtime/shootout)
To Lift Trophy
To Qualify
When Will Game End
Penalty Shootout Winner
Penalty Shootout Correct Score
Daily Props
Lowest/Highest Scoring Team
All games must be played on the specified date for bets to stand. In the event of a tie dead-heat rules apply.
Grand Salami
The Grand Salami quotes an estimated number of goals to be scored in a specified number of that day's games. Lines are offered for the actual score to be over or under this quote. Push rules apply. For bets to have action all relevant games must complete at least 55 minutes of play otherwise bets will be void.
Home/Away
For bets to have action all relevant games must complete at least 55 minutes of play otherwise bets will be void
Player Match-Ups/Performances/Scorecasts
Relevant players must be dressed and see ice-time for bets to have action.
Player Points Match-Ups
Player points accrued in a game are the combined sum of goals plus assists. Push rules apply.
IIHF World Championships and Olympic Games
Settlement of match-up bets will be determined by positions in the Official Final Ranking at the conclusion of the specified Tournament. If teams are still ranked level, bets will be void.
To Be Relegated
Two teams will be relegated from IIHF World Championships and bets will be settled as such.
Top Tournament/Team Goalscorer
Player who scores most goals during the competition will be deemed the winner. All-in, play or not. Dead-heat rules apply.
Top Tournament/Team Assists
Player who assist most goals during the competition will be deemed the winner. All-in, play or not. Dead-heat rules apply.
Golden Boot
The Golden Boot Award goes to the top goalscorer on WC2022. If there is more than one player with the same goals, the tie breaker goes to the player who has contributed the most assists. If there is still more than one player, the award goes to the player who has played the least amount of time.
To Qualify From Group
Team to progress to Qualifying Round from Preliminary Round will be deemed winner.
Futures
NHL Regular Season Points/Match-Ups
Team must complete at least 80 regular season games for bets to have action unless the specific market outcome is already determined.
NHL To Win Conference
The team that progresses to the Stanley Cup Final will be deemed the winner.
Outright/Conference/Divisional Betting
All bets stand regardless of team relocation, team name change or season length.
Series Betting
Bets are void if the statutory number of games (according to the respective governing organisations) are not completed or are changed.
NHL Top Regular Season Points Scorer (Goals + Assists)
Only goals and assists scored in the regular season, within the quoted league are counted for this market, irrespective of the team (within that league) for which they are scored. The team quoted alongside the player is for reference only. Market will be settled as per www.nhl.com official stats. All-in, play or not. Dead-heat rules apply.
Settlement of Wagers
Statistics provided by the official score(s) provider or the official website of the relevant competition or fixture will be used to settle wagers. Where statistics from an official score(s) provider or official website are not available or there is significant evidence that the official score(s) provider or official website is incorrect, we will use independent evidence to support bet settlement. In the absence of consistent, independent evidence or in the presence of significant conflicting evidence, bets will be settled based on our own statistics.